Skip to main content

Dots Shape

"Dots Shape" is a Location Restriction that can be used by drawing a shape with 2D locations, preventing the UC from crossing it.

In the "Dots Shape" category (Movement & Zoom -> Restrictions -> Dots Shape), you can either fill these 2D locations manually, or place a bunch of Actors in your Level to form a shape and register them in the Constrain Dots.

Example

I place a bunch of Actors with just a Sphere mesh in order to see them in the level.

In my Level Blueprint, I reference my Actors and use their 2D locations to fill the constrain dots array.

Now, my UC can't cross the segments of the shape.