Progress Stat
A Progress Stat is a subclass of Stat Base that doesn't have a Value Sets Manager.
It can have a Regeneration (an increase or decrease over time), that can be paused / unpaused.
It is typically used for Stats that fluctuate within boundaries and don't need additional details about their value (e.g. Health, Mana, Stamina, etc.).
To create a Progress Stat, you can right click in the Content browser and select "HF Stats -> Progress Stat"...
Or use the "Progress Stat" class.
All Progress Stat specific functions can be called directly from the StatsComponent (and therefore the Owner Actor), in which case they'll be named "Progress Stat + Function Name".
📄️ Value
A Progress Stat doesn't have a Value Sets Manager, it only has a Final Value, which you can manipulate with
📄️ Regeneration
The Regeneration of a Progress Stat can increase or decrease its Final Value over time.