Progress Stat
A Progress Stat is a subclass of Stat Base that doesn't have a Value Sets Manager.
It can have a Regeneration (an increase or decrease over time), that can be paused / unpaused.
It is typically used for Stats that fluctuate within boundaries and don't need additional details about their value (e.g. Health, Mana, Stamina, etc.).
To create a Progress Stat, you can right click in the Content browser and select "HF Stats -> Progress Stat"...
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Or use the "Progress Stat" class.
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All Progress Stat specific functions can be called directly from the StatsComponent (and therefore the Owner Actor), in which case they'll be named "Progress Stat + Function Name".
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📄️ Value
A Progress Stat doesn't have a Value Sets Manager, it only has a Final Value, which you can manipulate with
📄️ Regeneration
The Regeneration of a Progress Stat can increase or decrease its Final Value over time.